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chooseConfig(EGL10, EGLDisplay) - Method in interface minus.android.support.opengl.GLTextureView.EGLConfigChooser
Choose a configuration from the list.
createContext(EGL10, EGLDisplay, EGLConfig) - Method in interface minus.android.support.opengl.GLTextureView.EGLContextFactory
 
createWindowSurface(EGL10, EGLDisplay, EGLConfig, Object) - Method in interface minus.android.support.opengl.GLTextureView.EGLWindowSurfaceFactory
 
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