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chooseConfig(EGL10, EGLDisplay)
- Method in interface minus.android.support.opengl.
GLTextureView.EGLConfigChooser
Choose a configuration from the list.
createContext(EGL10, EGLDisplay, EGLConfig)
- Method in interface minus.android.support.opengl.
GLTextureView.EGLContextFactory
createWindowSurface(EGL10, EGLDisplay, EGLConfig, Object)
- Method in interface minus.android.support.opengl.
GLTextureView.EGLWindowSurfaceFactory
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