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onAttachedToWindow() - Method in class minus.android.support.opengl.GLTextureView
This method is used as part of the View class and is not normally called or subclassed by clients of GLTextureView.
onDetachedFromWindow() - Method in class minus.android.support.opengl.GLTextureView
 
onDrawFrame(GL10) - Method in interface minus.android.support.opengl.GLTextureView.Renderer
Called to draw the current frame.
onPause() - Method in class minus.android.support.opengl.GLTextureView
Inform the view that the activity is paused.
onResume() - Method in class minus.android.support.opengl.GLTextureView
Inform the view that the activity is resumed.
onSurfaceChanged(GL10, int, int) - Method in interface minus.android.support.opengl.GLTextureView.Renderer
Called when the surface changed size.
onSurfaceCreated(GL10, EGLConfig) - Method in interface minus.android.support.opengl.GLTextureView.Renderer
Called when the surface is created or recreated.
onSurfaceDestroyed() - Method in interface minus.android.support.opengl.GLTextureView.Renderer
 
onSurfaceTextureAvailable(SurfaceTexture, int, int) - Method in class minus.android.support.opengl.GLTextureView
 
onSurfaceTextureDestroyed(SurfaceTexture) - Method in class minus.android.support.opengl.GLTextureView
 
onSurfaceTextureSizeChanged(SurfaceTexture, int, int) - Method in class minus.android.support.opengl.GLTextureView
 
onSurfaceTextureUpdated(SurfaceTexture) - Method in class minus.android.support.opengl.GLTextureView
 
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