- onAttachedToWindow() - Method in class minus.android.support.opengl.GLTextureView
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This method is used as part of the View class and is not normally
called or subclassed by clients of GLTextureView.
- onDetachedFromWindow() - Method in class minus.android.support.opengl.GLTextureView
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- onDrawFrame(GL10) - Method in interface minus.android.support.opengl.GLTextureView.Renderer
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Called to draw the current frame.
- onPause() - Method in class minus.android.support.opengl.GLTextureView
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Inform the view that the activity is paused.
- onResume() - Method in class minus.android.support.opengl.GLTextureView
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Inform the view that the activity is resumed.
- onSurfaceChanged(GL10, int, int) - Method in interface minus.android.support.opengl.GLTextureView.Renderer
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Called when the surface changed size.
- onSurfaceCreated(GL10, EGLConfig) - Method in interface minus.android.support.opengl.GLTextureView.Renderer
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Called when the surface is created or recreated.
- onSurfaceDestroyed() - Method in interface minus.android.support.opengl.GLTextureView.Renderer
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- onSurfaceTextureAvailable(SurfaceTexture, int, int) - Method in class minus.android.support.opengl.GLTextureView
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- onSurfaceTextureDestroyed(SurfaceTexture) - Method in class minus.android.support.opengl.GLTextureView
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- onSurfaceTextureSizeChanged(SurfaceTexture, int, int) - Method in class minus.android.support.opengl.GLTextureView
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- onSurfaceTextureUpdated(SurfaceTexture) - Method in class minus.android.support.opengl.GLTextureView
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