- setDebugFlags(int) - Method in class minus.android.support.opengl.GLTextureView
-
Set the debug flags to a new value.
- setEGLConfigChooser(GLTextureView.EGLConfigChooser) - Method in class minus.android.support.opengl.GLTextureView
-
Install a custom EGLConfigChooser.
- setEGLConfigChooser(boolean) - Method in class minus.android.support.opengl.GLTextureView
-
Install a config chooser which will choose a config
as close to 16-bit RGB as possible, with or without an optional depth
buffer as close to 16-bits as possible.
- setEGLConfigChooser(int, int, int, int, int, int) - Method in class minus.android.support.opengl.GLTextureView
-
Install a config chooser which will choose a config
with at least the specified depthSize and stencilSize,
and exactly the specified redSize, greenSize, blueSize and alphaSize.
- setEGLContextClientVersion(int) - Method in class minus.android.support.opengl.GLTextureView
-
Inform the default EGLContextFactory and default EGLConfigChooser
which EGLContext client version to pick.
- setEGLContextFactory(GLTextureView.EGLContextFactory) - Method in class minus.android.support.opengl.GLTextureView
-
Install a custom EGLContextFactory.
- setEGLWindowSurfaceFactory(GLTextureView.EGLWindowSurfaceFactory) - Method in class minus.android.support.opengl.GLTextureView
-
Install a custom EGLWindowSurfaceFactory.
- setGLWrapper(GLTextureView.GLWrapper) - Method in class minus.android.support.opengl.GLTextureView
-
Set the glWrapper.
- setPreserveEGLContextOnPause(boolean) - Method in class minus.android.support.opengl.GLTextureView
-
Control whether the EGL context is preserved when the GLTextureView is paused and
resumed.
- setRenderer(GLTextureView.Renderer) - Method in class minus.android.support.opengl.GLTextureView
-
Set the renderer associated with this view.
- setRenderMode(int) - Method in class minus.android.support.opengl.GLTextureView
-
Set the rendering mode.
- setSurfaceTextureListener(SurfaceTextureListener) - Method in class minus.android.support.opengl.GLTextureView
-
Deprecated.
- SystemProperties - Class in minus.android.support.opengl
-
Gives access to the system properties store.
- SystemProperties() - Constructor for class minus.android.support.opengl.SystemProperties
-